OpenGL
OpenGL detection and test

OpenGL is an industry standard 2D & 3D rendering only graphics interface, vendor and operating system independent. It is highly versatile, and includes support for all advanced features (texture mapping, fog, alpha blending, motion blur, etc.) as well as the standard functions any graphics interface needs to contain. It has been integrated in Windows NT/200X although a OpenGL ICD/MCD is needed for best performance.

  • Video board/driver manufacturer - the company that wrote the OpenGL renderer (i.e. OEM maker).

  • Video renderer information - the type of renderer, generally video board name.

  • OpenGL version - full version of renderer.

  • OpenGL Extensions Supported
  • OpenGL Extensions is a mechanism that allows vendors to add additional capabilities to the implementation that can be used by programs to access performance and technological innovations.

    If you have a modern graphics card, the video driver should include an ICD/MCD to accelerate OpenGL functions. This will allow you to use OpenGL software and games on your computer was it was intended to be used. Check whether an accelerated OpenGL driver is available for your video card.

    Benchmark

    For OpenGL benchmark simple select resolution, test and push Start Benchmark button.

    If the use actual resolution checkbox is selected, program won't change the actual system resolution while benchmarking. The screen resolution and color depth has an influence on measured values.

    The results are in FPS shown (frames per second).

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